Pure virtual function
Interface/abstract classes in c++
Pure virtual functions are used to create abstract base classes, which cannot be instantiated and must be inherited from.
#include <iostream>
// Abstract base class
class Shape {
public:
// Pure virtual function
virtual double area() const = 0;
// Regular virtual function
virtual void display() const {
std::cout << "This is a shape." << std::endl;
}
virtual ~Shape() {
std::cout << "Shape destructor called" << std::endl;
}
};
class Circle : public Shape {
private:
double radius;
public:
Circle(double r) : radius(r) {}
// Implementation of the pure virtual function
double area() const override {
return 3.14159 * radius * radius;
}
void display() const override {
std::cout << "This is a circle with radius " << radius << std::endl;
}
~Circle() override {
std::cout << "Circle destructor called" << std::endl;
}
};
class Rectangle : public Shape {
private:
double width;
double height;
public:
Rectangle(double w, double h) : width(w), height(h) {}
// Implementation of the pure virtual function
double area() const override {
return width * height;
}
void display() const override {
std::cout << "This is a rectangle with width " << width << " and height " << height << std::endl;
}
~Rectangle() override {
std::cout << "Rectangle destructor called" << std::endl;
}
};
int main() {
// Shape shape; // This would cause a compile error
Shape* circle = new Circle(5);
Shape* rectangle = new Rectangle(4, 6);
std::cout << "Circle area: " << circle->area() << std::endl;
circle->display();
std::cout << "Rectangle area: " << rectangle->area() << std::endl;
rectangle->display();
delete circle;
delete rectangle;
return 0;
}
Run it here.
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